@startuml
sprite $celsius [48x48/16] {
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!define WEATHER_CELSIUS(_alias) ENTITY(rectangle,black,celsius,_alias,WEATHER CELSIUS)
!define WEATHER_CELSIUS(_alias, _label) ENTITY(rectangle,black,celsius,_label, _alias,WEATHER CELSIUS)
!define WEATHER_CELSIUS(_alias, _label, _shape) ENTITY(_shape,black,celsius,_label, _alias,WEATHER CELSIUS)
!define WEATHER_CELSIUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,celsius,_label, _alias,WEATHER CELSIUS)
skinparam folderBackgroundColor<<WEATHER CELSIUS>> White
@enduml